Creativity, imagination and innovation; these are just some of the many reasons and factors why Fistbump Creation was built by 5 individuals who has a common interest and passion in game design and development. We call ourselves “THE BUMPERS” and we are here to give life to whatever creativity and imagination can reach or beyond that as we may say...

Melencio Sapnu


Business Manager

A Project Management expert with more than 13 years experience in the IT field working on both design and development aspects, Melencio is a jack-of-all-trades with a strong background in business development and management. He pride himself as a self-taught designer serving clients internationally before he became one of the co-founder of Fistbump Creation and acting as the Business Manager of the team.

Ferdinand Ladera


Art Director

Ferdinand D. Ladera has been a concept and illustrator artist for many years with experience working for game companies such as EA, Naughty Dog and Ubisoft. Ferdinand owns a lot of recognition and awards in various website organization and publications for his excellence in digital arts. He has a diverse background as a fine artist, graphic designer, and landscape photographer as well.

Hanna Anjelica Ong


Game Design Director

An avid and talented gamer who has developed the skills of game design and development through learning and experience. Has worked in the game development industry since 2010 and has designed several games from simulations to casual games.

As long as it can be played for lots of fun, she'll be happy to design it!

Anne Carmela Rosario


Art Director - UI

Anne is a self-taught Filipino visual artist specializing in both digital and traditional mediums. Her style is a unique mix of the naturalistic and the whimsical, combining the elegance of fine art with the edgy grit of contemporary Manga. Using this experience and the natural talent for leadership, she did able to developed her skills as a seasoned Art Director for UI.

Robin Figuerres


Lead 3D Generalist

A well-versed 3D generalist. He's been providing 3D content for AAA games, mobile, VR and simulation projects for the last 5 years. A natural born leader with talent, Robin's skills in managing a production team far exceeds his experience.

For as long as it is art and has three dimensions on it, he'll be happy to do it.


Fistbump is without if we don’t have “THE FISTS”. Like minded individuals that share our passion and dreams. The first of the few who believe that we can create something great and change the world -- well more of the former than the latter.


Rainier Don Lesava


IT Director

Rainier has more than 8 years of industry experience. He started as a security and network engineer specializing in network security, operations, and design. His skills branched off to web development, and systems administration. He designed, deployed, and managed networks of different sizes as well as various cloud servers and services.

Teejay Ralph Villahermosa


Lead 2D Artist

Tee Jay is a self-motivated and passionate artist with extensive experience in the use of Photoshop and other multimedia software. His artwork with technical standards determines the best tools and techniques to use in creating concept, and illustration in achieving project goals according to the value of the production schedule.

Ian Christian Sevilla


Lead Game Developer

Ian is a mature, positive and hardworking individual, who always strives to achieve the highest standard possible at any given task. Posses excellent communication skills and have the ability and experience to relate to a wide range of people. Ian enjoys learning new things and can work very well under pressure with a 5 years experience on his belt.